Archive for May 22nd, 2012

22 May
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The Real-Life Instagram Camera Is So Crazy That It Just Might Work

WARNING: The following idea is extremely silly. But it’s one of those ideas that, while a bit obnoxious at first glance, has the potential to make you smile once, maybe even giggle. Before you know it, that idea is taking you out to drinks, calling for a second date, late night sexting you, and meeting your mother. While you’re not ready for marriage–heavens no–maybe you’d move in, and a tattoo of the idea is just as forever as diamonds, right?

The Socialmatic, by Antonio De Rosa–”Antonio De Rosa, born in Cava de’ Tirreni (SA), Italy, on December 22, 1975,” he tells me–is an Instagram camera concept that, if you aren’t careful, will do everything in the above disclaimer (plus make babies with you). Its core idea is absurd–we’re talking about a dedicated camera for a service that made dedicated cameras obsolete, and a product with ergonomics based upon the human factors of an iOS icon–but what the Socialmatic lacks in sensibility is more than made up for in Urban Outfitters semi-ironic stocking stuffer chic.

Featuring an interchangeable lens and onboard printer, touch screen, Wi-Fi, Bluetooth, and a steel-banded, 2-D build, the Socialmatic feels like the gaudy, all-too-obvious cross between a Polaroid and an iPhone 4–and when you think about it, isn’t that pretty much exactly what Instagram set out to be?

As of now, the Socialmatic is only a concept. De Rosa writes us that “It needs a huge investment … it’s not a simply a product. Maybe Mr. Zuckenberg is reading something about it just now … :) ” Then you realize, the “n” and the “r” are nowhere near one another on the keyboard, and the Socialmatic’s naive charm bores a little deeper into your consciousness.

22 May
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Music, Film, TV: How social media changed the entertainment experience

Social media is more than a digital water cooler for TV and movies. The global conversation that takes place around events and the experiences people share based on what they watch teaches us about consumer preferences. More importantly, their activity influences behavior. Behavior counts for everything. Studying it is just the beginning of course. In order to understand and eventually steer behavior, we must translate activity into insights and in turn, translate insights into actionable strategies and programs.

The Hollywood Reporter recently published an exclusive poll about social media led by market research firm Penn Schoen Berland. As the report opens, THR notes, “There’s a sea change afoot in how Americans discover and consume entertainment.”

According to the study, 88% of respondents view social networking sites like Twitter and Facebook as a new form of entertainment.

Hours Spent Each Week Doing Online Activities

Social networking and listening to music top the activities for Generation-C and each is greater than the time spent watching full-length movies or television shows on a weekly basis.

- 8 Hours: Visiting social networking sites.
- 8 Hours: Listening to music
- 7 Hours: Watching full-length television shows.
- 4 Hours: Watching full-length movies.
- 4 Hours: Watching video clips (e.g. YouTube)
- 4 Hours: Instant messaging

How Social Networking Impacts Entertainment Choices

The report found that 79% of connected television viewers visit Facebook while watching TV.

Pollster Jon Penn notes, “Social media is the connective tissue that enables consumers to multitask during their entertainment experiences by connecting with others and sharing their opinions.”

Additionally, 83% surf the web while viewing TV and 41% tweet about the show they’re watching.

When we look at the psychology of engagement, this next stat becomes a bit more revealing. Of those who post about TV shows, 76% do so live and 51% do so to feel connected to others who might also be watching.

Comedies, Reality TV Put Social in Social Media

Social networking is in its own right a reality show made for the web. It is its own form of entertainment. And, as the study found, an overwhelming majority of people agree. When we look at the types of programs viewers are most likely to post about while watching TV, Comedy, Reality TV, Sports and News take the top four spots.

Types of shows people are most likely to post about while watching TV:
56%: Comedy
46%: Reality TV
38%: Sports
26%: Cable News

Social Media on the Silver Screen

Digital Influence is often misunderstood, but it is potent. Influence is causing effect or changing behavior. Here, we can see that those who Tweet about movies actually influence the behavior of those who follow them.

One out of three connected consumers saw a movie in a theater because of something they read on a social network.

The report found that horror and other younger-skewing film genres benefit most from social networking. For example, more than 6% of respondents saw Paranormal Activity 3 because of social networking activity. One can assume based on psychological studies, that this form of social commerce is driven by either #FOMO (fear of missing out) or social proof.

Social Networking in Theaters…Really?

Prior to watching any movie in theaters nowadays, viewers must sit through a short spot that reminds them not to use their phones during the theater. Aside from the ringing adding unnecessary distractions to other theatergoers, the bright white screen is also disruptive as it tends to light up an otherwise dark room.

However, social networking is not limited to at-home movie watching. 55% of moviegoers have texted during a movie. Film moguls and theater owners should take note: The poll also found that an overwhelming majority of 18-to-34-year-olds believe using social networks such as Facebook and Twitter while watching a movie in a theater would actually add to their experience. Nearly half would be interested in going to theaters that allowed texting and web surfing.

Penn added, “Millennials want their public moviegoing experience to replicate their own private media experiences.”

The same can’t be said for all consumers though as 75% of respondents said that using a mobile phone would take away from the experience.

Additionally 24% and 21% have posted about what they’re watching in theaters on Facebook and Twitter respectively.

Social Media Multitasking ≠ Distraction

Gen-C is often falsely diagnosed with a thin attention span. Yet in reality, Gen-C focuses on all that’s important to them many times at the same time. They’re just wired differently and rather than challenge it or try to debunk its value, our energy should instead focus on understanding how multitasking adds to the experience.

When asked what other activities are performed while social networking, watching programs on TV was by far the most popular at 66% followed by watching movies on TV at 50%. Interestingly, 11% stated that they watch a movie in a theater while networking.

So, what are viewers saying while multitasking between networking and watching TV. It’s a bit of give and take as 67% will listen to or read what others have to say and 33% will most likely express their own opinions or thoughts.

Social Media Impact on TV Viewing Choices

How can social media drive tune-in? That’s often one of the top questions on the mind of TV marketers. As of now, serendipity certainly plays a role in contributing to tune-in. Three out of 10 people watched a TV show because of something they read or saw on a social network.

Social Media Spawns a New Genre of Critics

In the age of social media, viewers have become participants in real-time experiences. And many, are also becoming critics simply what they say and share online. Social network activity certainly influences behavior, but to what extent requires greater study.

The study found that 72% of respondents post about movies on social networks after watching a film. We can assume that those expressions are rooted in opinion and we can also hypothesis that these shared opinions in some way affect the impression of those who see them. At the same time, 20% post before and 8% post during a viewing.

This Just In…

News no longer breaks, it Tweets. Those who run social activity streams all day will tell you that they learn about news on Twitter first which then drives them to a online or broadcast news source to learn more. But, 31% and 28% of respondents reported that their main source for breaking news is cable news stations news web sites respectively.

I wonder about that data point however as it’s not clear if it is the primary source or the main source. The fact that the study found that social networks make up 19% of their breaking news source provides some clarity, but I still question the source of the flashpoint.

Social Media is Music to My Ears

It’s not just TV shows or movies that benefit from social media. All forms of entertainment lend to peer-to-peer behavioral influence. THR found that musicians also benefit from social media with 70% of respondents listening to music by an artist based on what a friend posted on a social networking site.

For those who saw or read about my interview with Billy Corgan of The Smashing Pumpkins at SXSW, certainly heard how he believes fans must step up their support for the artists that they love. And, sharing what you’re listening to is certainly one way to contribute, whether it’s through frictionless sharing apps such as Spotify or stated support by Tweeting, Facebooking or blogging support.

Social Media Tests Positive for Influence

Based on the work of Robert Cialdini, I analyzed six universal heuristics and the role they play in consumer decision making in social commerce. Referred to as “thinslicing,” consumers tend to ignore most information available and instead ‘slice off’ a few relevant information or behavioral cues that are often social to make intuitive decisions.

The THR study surfaced that more than half of respondents (56%) believe that social networks play an important role in making entertainment-related decisions. Across every genre of entertainment, respondents felt that positive posts held greater influence over their decisions than those that are negative.

Specifically, 82% are influenced in the music they listen to; 76% in the TV shows they watch; 75% in the movies they choose to see; and 74% in the video games they play.

Facebook vs. Twitter

I often refer to Twitter, Facebook and activity stream apps as new attention dashboards. THR asked respondents which networks they used and how. The answers help in how we better understand what’s of interest to consumers.

Of all respondents, 98% are Facbook and 56% are Twitter members. In terms of daily visits, 9 out of 10 visit Facebook and 1 of 2 visit Twitter every day.

When asked about who and what they follow, participants shared the following…

Companies/Brands:
Facebook = 49%
Twitter = 37%

TV Shows:
Facebook = 49%
Twitter = 30%

Movies
Facebook = 43%
Twitter = 25%

Actors/Actresses
Facebook = 32%
Twitter = 41%

Reality TV Stars
Facebook = 16%
Twitter = 23%

Journalists/Reports
Facebook = 9%
Twitter = 15%

I find it interesting that consumers connect more with brands, movies, or shows on Facebook whereas Twitter is the preferred choice for connecting with people. Marketers should take note in how people form fandoms and communities, where and how.

The State of Movie Marketing

Considering the behavior of Gen-C as well as all other consumers, marketers can’t rule out any form of promotion or engagement without understanding the balance and how each contribute to consumerism.

The study found that even through social networking is playing a significant role in movie watching and shared experiences, traditional marketing is still king in how consumers make moviegoing decisions. Trailers and previews are the biggest influence for movie choices at 40%, which can include a variety of sources for where that trailer is viewed (theater, TV, website, Youtube, etc.) TV ads still play a large role in decision making at 20%. Real world word of mouth is also a important source of the selection process at 18%. Only 9% of respondents said that comments or reviews on social networks influenced decisions.

You are Now the Architect of a Multi-Screen Experience

Processing this data is one thing. Interpreting its impact on your strategy for programming, marketing, and engagement is up to you. What’s clear is that what we think about social media, entertainment, and influence and how consumers are behaving can only teach us about how to be more engaging, entertaining, and how to create and steer experiences that matter to consumers and producers. So what’s your second and third screen experience? Have you defined it? If not, this is the time to develop an engaging multi-screen experience because it’s already happening with or without your design.

Image Credit: ShutterstockVia Brian Solis: http://www.briansolis.com

22 May
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Samsung’s 55-Inch OLED TV Will Cost $9,000 REPORT

samsung oled tvIf you’re not satisfied with the current LED/LCD TV offerings, and can’t wait for OLED technology to burst onto the big screen scene, you’re in luck: Samsung will launch OLED TVs in the second half of 2012, the AP reports.

Two potential obstacles might prevent you from getting one, though: The TVs will initially be launched in South Korea, at a price of 10 million won, which is approximately $8,750.

For comparison, 55-inch LCDs from Samsung can be bought for as little as $1,000, while high-end models go up to $3,000.

While the Korean launch means we’ll probably see OLED TVs in the global market soon thereafter, Samsung’s head of TV business said it will take two or three more years for OLED TV technology to go mainstream.

Samsung showcased the 55-inch OLED TVs at this year’s CES, amazing us with their thinness, sharpness and color quality.

Via Mashable: http://www.mashable.com

22 May
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Pinterest Plug-In Lets You Track Pins From WordPress

Now that Pinterest is the third most visited social network in the U.S., some startups are seizing the opportunity to facilitate pinning across the web.

Case in point: WP Pinner, an all-in-one Pinterest tool for users of the blogging platform WordPress.

WP Pinner, launched Wednesday, is a plug-in built for WordPress users to share material on Pinterest. Installing WP Pinner will mount a dashboard to the blog’s admin area.

The dashboard displays the board name, date posts, clicks, likes and number of repins. From here, WordPress publishers can also schedule pins and automatically follow users interacting with their pinboards.

Creators of WP Pinner, Wilco de Kreij and Mark Ramos, based in The Netherlands, were inspired by the success of Pinterest analytics tool Pinerly.

“I noticed there weren’t any really good tools around to manage my accounts,” said de Kreij. “Since I’m doing pretty much everything with WordPress these days, an integrated tool seemed like the best fit.”

wppinner

With the team’s first release of the beta, the only features available will be auto-pinning and tracking statistics.

Interested in getting WP Pinner? Enter an email address on their main page to receive an invite once the product is ready. Up to 100 Mashable readers can sign up for WP Pinner using this link to receive expedited sign-up instructions.

The team hopes to go live in a few weeks with more features, including detailed statistics, pinning and tracking non-WordPress posts and multiple account support. For now, the plug-in will only work on self-hosted WordPress websites on WordPress.org.

WordPress.com only allows plugins from the official WordPress plugin directory. Check out this video that explains what you can do with the Pinterest plug-in for WordPress:

Do you use Pinterest to share content from personal blogs or work-related websites? Tell us in the comments if you’ll use this plugin to track and analyze pin stats.

Via Mashable: http://www.mashable.com

22 May
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Space Tugboat Could Help Move Inexpensive Payloads in Orbit

Image: Spaceflight Inc.

A Seattle company has announced plans to build a new spacecraft that, like its Earth-bound counterparts, is all about moving other vehicles around. Spaceflight Inc. is designing what it’s calling the Sherpa to fulfill the need for an orbital tugboat that can move payloads, such as satellites, to different orbits around Earth.

Cost is usually the single biggest hurdle for delivering a payload into orbit. To save money, some space-bound payloads will hitch a cheaper ride as a secondary payload on an existing launch if there is space available. The downside to this hitchhike approach is you are stuck going to the same place in orbit as your host, which might not be the ideal spot. The concept behind a space tug is to offer greater flexibility for these secondary payloads to be moved to a better orbit than where the ride is taking them.

Jason Andrews, President and CEO of Spaceflight, says the Sherpa will allow for more access for small and secondary payloads on existing launches. “Sherpa builds on our Spaceflight Secondary Payload System (SSPS) by incorporating a propulsion and power generation system,” according to a press release, ” as well as place them in an orbit other than the primary payload’s orbit.”

The idea of a space tug is not new. A European company tried to build a case for its “orbital life extension vehicle” during the early 2000s. Orbital Recovery planned to add life to satellites — and possibly even the Hubble Space Telescope — that had depleted their onboard propellant and would therefore fall out of the proper orbit, rendering them useless.

In contrast, Spaceflight Inc. is focused on pushing or pulling the burgeoning secondary payload marketplace. The tug itself is little more than a ring frame with enough power and thrust to host and move payloads around in space. The Sherpa is designed to provide as much as 400 meters per second change in orbital velocity for low earth orbit. A second model will be capable of up to 2,200 meters per second changes in velocity for geosynchronous orbit.

The company is aiming for the Sherpa’s first demonstration mission in early 2014 and the first commercial mission later that year. The company will be using SpaceX’s Falcon 9 rocket to launch the space tug into orbit where it will then be ready to perform its duties.

Via Wired Autopia: http://www.wired.com/autopia/

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